Seminars are held every Tuesday, from 8:30 to approximately 9:30 in the room D4-2011. Each time there is a technical presentation by a different team member. The objective is to have a deep discussion with and feedback from the other team members. Whenever it's your turn to present, prepare a presentation for about 30~45 minutes. It's not a formal presentation, it's rather a discussion, so no need to come every time with very fancy PPT. The focus is rather on the technical algorithm or architectural aspects. Make sure your colleagues understand your point so they can give you feedback. Be ready to use the white boards if necessary, they can often be more handy than the PPT.

Date Presenter Topic
October 13th, 2009 Abdelkader Argumentation with an Operator for Threat Evaluation
October 20th, 2009 Philipe War Game Engine
October 27th, 2009 Eric Planning with Uncertain Action Durations
November 10th, 2009 Francis Plan Recognition in War Game Engine
January 18th, 2010 Prof. Yves Lespérance
(York University, Toronto, ON)
La reconnaissance de plans dans un formalisme de programmation d'agents basé sur le calcul des situations (PDF)
May 25th, 2010 Amin Automated Planning of Tutorial Dialogues
June 2nd, 2010 Amin Persuasive Dialogues in an Intelligent Tutoring System for Medical Diagnosis
June 9th, 2010 Philipe A mixed-initiative advisory system for threat evaluation
July 7th, 2010 Philipe Equivalence issues between plan libraries & Plan recognition for RTS games
September 1st, 2010 StarCraft team Development discussions for a StarCraft AI agent
September 15th, 2010 StarCraft team Architecture discussions for a StarCraft AI agent
September 22nd, 2010 StarCraft team Architecture suggestion for a StarCraft AI agent
September 29th, 2010 StarCraft team Behaviors and implementation specifications for a StarCraft AI agent
October 13th, 2010 (9h30) Simon Motion Planning for an Omnidirectional Robot with Steering Constraints
November 3rd, 2010 Gabriel Collaborative Plan Recognition: overview of the problem and some potential solutions (part 1)
November 10th, 2010 Gabriel Collaborative Plan Recognition: overview of the problem and some potential solutions (part 2)
November 17th, 2010 Francis Active observation
December 8th, 2010 Gabriel Plan Recognition Challenges
January 12th, 2011 Mathieu Architectures d'intelligence artificielle
April 27th, 2011 StarCraft team Discussion on future projects: Game Theory, Theory of Mind, Interactive POMDPs, Relational Markov Models